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Fenixshifter

150 Art Reviews

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Weezer ain't got shit on the new rival band, Penis

Here's what I think about the drawing: (JK just the mario lore) Mario first appeared as the player character of Donkey Kong (1981), a platform game. Miyamoto wanted to use Popeye as the protagonist, but when he could not achieve the licensing rights, he created Mario instead. Miyamoto expected the character to be unpopular and planned to use him for cameo appearances; originally called "Mr. Video", he was renamed to Mario after Mario Segale. Mario's clothing and characteristics were themed after the setting of Donkey Kong. He then began to star in the Super Mario series of platform games, beginning with the critically acclaimed Super Mario Bros. in 1985. Mario has been voiced by Charles Martinet since 1990.

After Super Mario Bros., Mario began to branch off to different genres. These include puzzle games such as Dr. Mario, role-playing games such as Paper Mario and Mario & Luigi, and sports games such as Mario Kart and Mario Tennis. He has appeared in other Nintendo properties, such as in the Super Smash Bros. series of crossover fighting games. Mario has also appeared in various animations, including three series produced by DIC Entertainment, and was portrayed by Bob Hoskins in the 1993 Super Mario Bros. film.

Mario is one of the most famous characters in the video game industry and an established pop culture icon. Mario's likeness has appeared in a variety of merchandise, such as clothing and collectible items, and people and places have been nicknamed after him. He has also inspired a considerable amount of unofficial media. With more than 600 million units sold worldwide, the overall Mario franchise is the bestselling video game franchise of all time.
Mario is depicted as a portly plumber who lives in the fictional land of the Mushroom Kingdom with Luigi, his younger, taller brother.[18][19][20] In the television series and film, Mario and Luigi are originally from Brooklyn, New York.[19] Little is known of Mario's childhood, though the infant version of Mario, Baby Mario, first appeared in 1995 in Super Mario World 2: Yoshi's Island, and has often appeared in Nintendo sports games since then. Baby Mario has a major role along with Baby Luigi in Mario & Luigi: Partners in Time and appears in Yoshi's Island DS.[citation needed]

He wears a long-sleeved red shirt, a pair of blue overalls with yellow buttons, brown shoes, white gloves and a red cap with a red "M" printed on a white circle. In Donkey Kong, he wore a pair of red overalls, and a blue shirt. In Super Mario Bros., he wore a brown shirt with red overalls. He has blue eyes, and, like Luigi, has brown hair, and a dark brown or black mustache. This consistent difference in color is attributed to being a relic from designing the characters for their original platforms, wherein certain features were actively distinguished while others had to be curtailed due to technical limitations.[21] In a 2005 interview, Miyamoto stated that Mario's physical age was about 24–25 years old.[22]

Occupation and hobbies
Mario's occupation is plumbing, though in the original Donkey Kong games he is a carpenter.[23] Mario has also assumed several other occupations: in the Dr. Mario series of puzzle games, which debuted in 1990, Mario is portrayed as a medical physician named "Dr. Mario";[24] in the Game Boy game Mario's Picross, Mario is an archaeologist; in Mario vs. Donkey Kong 2: March of the Minis, Mario is the president of a profitable toy-making company.[25] Mario is an athlete in Mario sports games in games such as tennis and golf, as well as a kart racer in the Mario Kart series. In September 2017, Nintendo confirmed on their official Japanese profile for the character that Mario was no longer considered a plumber,[26] but the statement was changed in March 2018.[27]

Relationships
Mario usually saves Princess Peach and the Mushroom Kingdom and purges antagonists, such as Bowser, from various areas; since his first game, Mario has usually had the role of saving the damsel in distress.[19] Originally, he had to rescue his girlfriend Pauline in Donkey Kong from Donkey Kong.[28] Pauline was soon replaced by Princess Peach in Super Mario Bros.,[18] although Pauline has reappeared in the Mario vs. Donkey Kong series and is considered "Mario's friend" instead.[29] Mario reprises his role of saving Peach in the Super Mario series,[19] but Mario himself was rescued by Peach in role-reversal in Super Princess Peach.[30] Mario rescued Princess Daisy of Sarasaraland in Super Mario Land,[31] but Luigi has since been more linked to her; in Super Smash Bros. Melee, the text explaining Daisy states that "after her appearance in Mario Golf, gossips portrayed her as Luigi's answer to Mario's Peach."[32]

Luigi is Mario's younger fraternal twin brother.[20] He is a companion in the Mario games,[20] and the character whom the second player controls in two-player sessions of many of the video games.[33] Luigi has also occasionally rescued Mario as seen in Mario Is Missing! and the Luigi's Mansion series.[34] Super Mario Land 2: 6 Golden Coins for the Game Boy saw the arrival of Wario, Mario's greedy counterpart, who sometimes assumes the role of Mario's antagonist or an antihero.[35] The dinosaur character Yoshi serves as Mario's steed in games such as Super Mario World.[36]

Abilities
During the development of Donkey Kong, Mario was known as 'Jumpman.'[18] Jumping—both to access places and as an offensive move—is a common gameplay element in Mario games, especially the Super Mario series. By the time Super Mario RPG was released, jumping became such a signature act of Mario that the player was often tasked with jumping to prove to non-player characters that he was Mario. Mario's most commonly portrayed form of attack is jumping to stomp on the heads of enemies, first used in Super Mario Bros. This jump-stomp move may entirely crush smaller enemies on the stage, and usually deals damage to larger ones, sometimes causing secondary effects.[18]

This attack often enables Mario to knock the turtle-like Koopa Troopas into or out of their shells, which can be used as weapons.[18] Subsequent games have elaborated on Mario's jumping-related abilities. Super Mario World added the ability to spin-jump, which allows Mario to break blocks beneath him. The Game Boy version of Donkey Kong allows Mario to jump higher with consecutive jumps, and perform a back-flip. In Super Mario 64, Mario gains new jumping abilities such as a sideways somersault; a ground pound, which is a high-impact downward thrusting motion; and the "Wall Kick", which propels him upwards by kicking off walls.

Power-ups

Mario using the Fire Flower in Super Mario Bros., a staple in the franchise.
Mario uses items, which give him various powers, and differ between the games he is in. The first power-up Mario used was the Hammer in Donkey Kong.[28]

Super Mario Bros. introduced the basic three power-ups that have become staples for the series, especially the 2D games — the Super Mushroom, which causes Mario to grow larger and be able to survive getting hit once; the Fire Flower, which allows Mario to throw fireballs; and the Starman (later named Super Star), which gives Mario temporary invincibility. These powers have appeared regularly throughout the series.[18] Throughout the series' history, there have been several kinds of Mushroom power-ups, including the 1-up Mushroom, which gives Mario an extra life; the Poison Mushroom, which causes Mario to take damage;[37] the Mega Mushroom, which causes Mario to grow very large and become invincible for a short period of time; and the Mini Mushroom, which causes Mario to shrink, and in some games, climb up walls.[38]

A reoccurring power-up throughout the series is an item that gives Mario the ability of flight. The first of this type was introduced in Super Mario Bros. 3: the first of which, the Super Leaf, gives Mario a raccoon (a transliteration of tanuki) tail and ears, and lets Mario swing his tail as an attack, float gently to the ground, and temporarily fly.[39] There is an alternate version of this power-up in the same game, the Raccoon Suit (or tanuki suit) and grants Mario the same abilities as the Super Leaf, but with the addition of being able to temporarily turn into a statue, granting him invincibility.[40] In Super Mario World, an item called the Cape Feather was introduced that gave Mario a cape, and in addition to being able to fly, let Mario spin and swing his cape as an attack.[41] In Super Mario Land 2: 6 Golden Coins, a carrot was available that gave Mario rabbit ears that allowed him to glide,[40] and in Super Mario 64, Mario could acquire an item called the Wing Cap, which only let him fly temporarily, before disappearing.[42] Super Mario Sunshine introduces a pump-water spraying device named "F.L.U.D.D.", which abilities included spraying water and hovering.[43]

Super Mario Galaxy introduced new power-ups, including the Bee Mushroom, which turned Mario into a bee and allowed him to fly temporarily; the Boo Mushroom, which turned Mario into a ghost, allowing him to float and pass through some walls; the Spring Mushroom, which encased Mario in a spring, allowing him to jump higher; and the Ice Flower, which allowed the player to temporarily walk or skate on water and lava without sinking or taking damage.[44] Super Mario Galaxy 2 introduced more power ups, including the Cloud Flower which allows Mario to create platforms in midair, and Rock Mario, which transforms Mario into a boulder that could be used to break through barriers.[45]

New Super Mario Bros. Wii updated the Ice Flower, which allows Mario to shoot ice balls that temporally freeze enemies; and introduced the Propeller Mushroom, which allows him to fly; as well as the Penguin Suit, which allows Mario to easily traverse ice and swim through water in addition to shooting ice balls. Super Mario 3D Land introduced the Boomerang Flower, which allows Mario to throw boomerangs at nearby enemies; and the Statue Leaf, which allows Mario to turn to a statue. In New Super Mario Bros. U, the Super Acorn makes its debut. This transforms Mario to his new flying squirrel form where he can glide and stick on walls. Super Mario 3D World introduced the Super Bell, which transforms Mario into his cat form, as well as a Double Cherry to make multiple copies of himself.

Concept and creation

Shigeru Miyamoto, the creator of Mario
Shigeru Miyamoto created Mario while developing Donkey Kong in an attempt to produce a best-selling video game for Nintendo; previous games, such as Sheriff, had not achieved the success of games such as Namco's Pac-Man. Originally, Miyamoto wanted to create a game that used the characters Popeye, Bluto, and Olive Oyl.[18] At the time, however, as Miyamoto was unable to acquire a license to use the characters (and would not until 1982 with Popeye), he would end up creating an unnamed player character, along with Donkey Kong, and Lady (later known as Pauline).[18]

In the early stages of Donkey Kong, the focus of the game was to escape a maze, while Mario did not have the ability to jump. However, Miyamoto soon introduced jumping capabilities for the player character, reasoning that "[i]f you had a barrel rolling towards you, what would you do?"[46][47]

Name and usage
Though the protagonist was unnamed in the Japanese release of Donkey Kong, he was named "Jumpman" in the game's English instructions[48] and Mario in the sales brochure.[49] Miyamoto envisioned a character to be used in every game developed by Miyamoto; a "go-to" character who could be placed into any game if needed, albeit in cameo appearances as Miyamoto did not, at the time, expect the character to become singularly popular.[50] To this end, he originally named the character "Mr. Video", comparing what he intended for the character's appearances in later games to the cameos that Alfred Hitchcock had done within his films.[51] In retrospect, Miyamoto commented that if he had named Mario "Mr. Video", Mario likely would have "disappeared off the face of the Earth."[47]

According to a widely circulated story, during the localization of Donkey Kong for American audiences, Nintendo of America's warehouse landlord Mario Segale confronted then-president Minoru Arakawa, dema

This is great

Great to see improvement!

wwhen

Nice!

Tyro1301 responds:

Thanks!

*Tom and jerry music starts playing*

devoidgazer responds:

*shenanigans intensify*

Very cool :)

he cute :)

Ladies, gentleman, and everyone in-between, being horney is no more.

midgetsausage responds:

i have solved this pandemic

Nothing to see, move along

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